
With each comparison I’ve given a score for both. It’s my contention that iOS development is quite a bit easier, but see if you agree or disagree. In total, they cover 90.6% of the models. I picked those versions because of the market share figures on Google’s Android developer dashboard. As Android 5 (Lollipop) and Material design is still fairly new, I’m looking at the earlier methods, from Android versions 4.0.3 to 4.4. If you wanted to ask us for technical support on your PC with RHEL, then you'd need to move from the self-solve Developer subscription to one of the "production" subscriptions like Standard or Premium.Thinking of getting into mobile app development? What’s it like to develop for Android compared to iOS? In this article I’ll compare and contrast the two development styles from a programmer’s point of view.

The main benefit of the developer sub to you is knowlegebase access to self-solve problems you might run into or find out how to achieve things you want to do with your PC, and access to the RHEL distro and toolkit which we hope are reliable industry-standard tools which software developers like yourself find useful. We'd have no way of telling what you're doing with your RHEL installation. Your "production" is the resulting game binaries which you push to Google Play or Humble or Steam or some other software delivery platform. One way to look at your situation is: You're using your PC to code the product you sell, so that PC could be considered "production".Īnother way to look at your situation is: You're using your PC for development which is what the development subscription is for. However, you don't have any internal infrastructure servers at all, so the analogy breaks down.

So you couldn't use a Developer Support system as a production infrastructure server. Then when the business deploys that environment and puts the company's actual business data on it, then that environment is "production". While that environment is being created, tested, and refined it is usually considered "development" or "test" or "pre-production".

The concept of "development" and "production" is geared more towards companies who are using RHEL as internal infrastructure servers.įor example, a company might create a RHEL-based environment to serve a database.
